Computer Graphics and Visualization 3151607 Syllabus Download With Weightage

Computer Graphics and Visualization 3151607 Syllabus Download With Weightage

Computer Graphics and Visualization 3151607 Syllabus is a term that refers to Information Technology Department covers this subject This year, this Subject is covered in the 5th Semester. 

The weightage of chapters is not specified specifically in this subject, so we haven’t mentioned it.




Sr. No.
Content
1

Introduction:

History of computer graphics, applications, graphics pipeline, physical
and synthetic images, synthetic camera, modeling, animation, rendering, relation to
computer vision and image processing, review of basic mathematical objects (Points,
Vectors, Matrixmethods).

2

Introduction to OpenGL:

OpenGL architecture, primitives and attributes, simple
modeling and rendering of two- and three-dimensional geometric objects, indexed and
RGB color models, frame buffer, double buffering, GLUT, interaction, events and
callbacks,picking

3

Geometric Transformations:

Homogeneous coordinates, affine transformations
(translation, rotation, scaling, shear), concatenation, matrix stacks and use of model view
matrix in OpenGL for these operations

4

Viewing:

Classical three dimensional viewing, computer viewing, specifying views,
parallel and perspective projective transformations; Visibility- z-Buffer, BSP trees,
Open-GL culling, hidden-surface algorithms

5

Shading:

Light sources, illumination model, Gouraud and Phong shading for polygons.
Rasterization- Line segment and polygon clipping, 3D clipping, scan conversion,
polygonal fill, Bresenham’s algorithm

6

Discrete Techniques:

Texture mapping, compositing, textures in OpenGL; Ray TracingRecursive ray tracer, ray-sphere intersection

7

Representation and Visualization:

Bezier curves and surfaces, B-splines, visualization,
interpolation, marching squares algorithm

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